Spore release date.

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Spiritbw
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Spore release date.

Post by Spiritbw »

Been a long long time since anyhting was said aobut this one in this board so I hope you don't mind I made a new thread just for this.

Anyhow, EA and Maxis have announced the final release date as being September 7th, 2008.

Somehow I can't wait to see what you folks come up with when it comes to creature creation. :lol:
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Post by Short Tail »

OHBOYOHBOYOHBOYOHBOYOHBOYOHBOY!!!!!!

I cant wait to get my hands on this game. I know one thing that I am going to try and make is a chakat, but I doubt I will be able to get that close.
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Post by ravaged_warrior »

Neat, I'll have to see if I can't get a computer decent enough to run it by that point.
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Post by Spongy »

Oooh! This looks really interesting, actually. I'll probably get a copy.
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Post by Spiritbw »

Addem to this: The creature editor will be released as a demo sometime before Septmeber 7th. They haven't given us a firm date ont hat though I have heard suggestions that it will be two months before release so june/july.
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Post by Timber-WoIf »

neat. it'll be awesome to build humans and be like "SUFFER NOT THE XENO TO LIVE! FOR THE EMPEROR!"
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Post by Spiritbw »

Should have guessed you'd try for that. :lol:

I was thinking it myself as were a fewothers on a 40K forum I moderate. We got a few wanting to try and do Tyranids, Kroot, Eldar and Tau. Maybe if we get around to it we should see aobut hooking each other up and letting the Imperium battle it out. i'm a bit curious to see if I can manage a Lunar Class cruiser for my UFO. They already proved you could do things Like X wings and the Star Ship Enterprise.

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Post by outwarddoodles »

To tell you the truth, I don't see Spore as being a staple to gamers any time after its release. But, ofcourse, I've heard many similiar doubts were expressed over the release of The Sims. Nevertheless, I've read about it, and I do certainly want.
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Post by Terastas »

Short Tail wrote:I cant wait to get my hands on this game. I know one thing that I am going to try and make is a chakat, but I doubt I will be able to get that close.
Hm. Was going to try and make a wemic myself. Small world, huh?
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Post by Anónimo Juan »

Any of you know if it's coming to the 360?
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Post by Spiritbw »

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Post by IndianaJones »

I don't trust EA's support of making games.

Because most of their new released PC games are really buggy until they make patches.

Just like the Sims 2, it was buggy as hell. You will have to wait for Maxis to develop patches to fix the nasty problems on the game.

But, if it's Will Wright who designed and developed the game. I am proud, because he designs them very well. The Sims 2 wasn't made by Will Wright, but he help the development team for the blueprints and mechanics of the game.
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Post by Spiritbw »

Just a quick addem, seems the creature editor will be avilable as a sort of demo in july. If your willing to pay $10 they even let you use all the critter bits available rather than one third. Not sure how to feel aobut them suggesting you PAY to use a version of what is just the editor. Specially as it seems this might actually be making content for the game.
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Post by Kaebora »

One of those innovative titles that I'm always looking forward to. I can't wait to get into SETA mode and blow up alien planets. XD
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Post by Short Tail »

I have already made a chakat-like species with the demo version of the creature creator. I will post a picture once I have made enough tweeks. It is hard to make something like that, though. Most of the parts look more reptilian, but it is still fun.

http://www.spore.com/trial
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Post by Spiritbw »

Broke down and got the $10.00 version since it gives you a $10.00 off coupon for the full game when it comes out. Haven't tried wolfish or cat like creatures but there is a "fur" skin, though a very flat skin. Here are some critters I ahve come up with using this thing.

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Last edited by Spiritbw on Fri Jun 20, 2008 5:35 pm, edited 1 time in total.
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Post by Spiritbw »

Oh, and just for you guys. :lol:

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Post by IndianaJones »

Awesome!!! Now I need to buy a brand new computer. :x
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Post by Spiritbw »

Well, actually the requirments are rather low for this game:

PC SYSTEM REQUIREMENTS

* OS - Windows XP/Vista
* Processor - 2.0 GHz P4 processor or equivalent
* Memory - XP: 512 MB RAM / Vista: 768 MB RAM
* Hard Drive - At least 300 MB of hard drive space for installation, plus additional space for created creatures. (190 MB for the Trial Edition)
* Video Card - A 128 MB Video Card, with support for Pixel Shader 2.0*


For computers using built-in graphics chipsets, the game requires at least:

* * Intel Integrated Chipset GMA 950
* * Dual 2.0GHz CPUs, or 1.7GHz Core 2 Duo, or equivalent


Supported Video Cards

ATI Radeon(TM) series

* 9500, 9600, 9800
* X300, X600, X700, X800, X850
* X1300, X1600, X1800, X1900, X1950
* 2400, 2600, 2900, 3650, 3850


NVIDIA GeForce series

* FX 5900, FX 5950
* 6200, 6500, 6600, 6800
* 7200, 7300, 7600, 7800, 7900, 7950
* 8400, 8500, 8600, 8800


Intel(R) Extreme Graphics

* GMA 950, GMA X3000, GMA X3100
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Post by IndianaJones »

I'm saved! :lol:
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Post by O Pianista »

I Downloaded it... isn't the same thing as the spore Trailer... guys look at the 35 min... look what he is building and what tools there are
But that game is going to be f*** AWESOME
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