Carnivoria

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Swiftpaw Fatfox
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Carnivoria

Post by Swiftpaw Fatfox » Mon Aug 20, 2007 2:09 pm

I'm creating a D&D campaign setting called Carnivoria, as the name suggests the races are all carniverous. I need Ideas on which races and classes should be allowed.
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Terastas
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Post by Terastas » Tue Jan 01, 2008 4:18 pm

Well, lets start with the standards:

Fighter
Rogue
Healer

I said "healer" instead of "cleric" because I don't know if you want to include magic or not. You could easily change the system to involve chemistry instead of magic and replace clerics and mages with chemists and engineers.

The rest of your classes you can consider variations of those three classes. I'd have to know more about the setting before I could be more specific than that.

Same thing with race: If you want the game to look good, I'd need to know more about the time and setting. It's a given, however, that if you're going to make all of them carnivorous, you should have at least one canine and one feline. The rest, again, would depend on your setting.

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