Design team for werewolf game.
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- Lyco
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Ok... I know I just joined here recently... and like nobody knows who the hell I am, but if there's something out there I love just as much as werewolves, it's video games, so I would love to get behind this rag-tag project of yours.
Unfortunately I have absolutely no idea how to do any kind of programming, scripting, or technical anything like that... but what I can do with at least some marginal talent is whip up some music.
I've used FL Studio on and off as a hobby for over a year and would love to lend whatever skills I may have to this project. I’m also a bit of a writer here and there so I could help out a bit with a storyline I supose.
Unfortunately I have absolutely no idea how to do any kind of programming, scripting, or technical anything like that... but what I can do with at least some marginal talent is whip up some music.
I've used FL Studio on and off as a hobby for over a year and would love to lend whatever skills I may have to this project. I’m also a bit of a writer here and there so I could help out a bit with a storyline I supose.
- Anubis
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dude welcome to the club most of the guys i had working on has less than zip! on how to create video games. so your just one of the guys that trying to figure it out as they go.
atlass i seriously doubt this will happen, why? because we don't have the money, man power, tech, and we don't even have the know how. we have to do this thing out of our own pockets IF and i stress if we do it. And their isn't really much momentom on this thing (there isn't much energy in us or in every one else to motivate us to actualy doing it.) so there isn't much chance of this really happening i'm sorry to disapoint, but hey that's life and life is a cold hard b****!
atlass i seriously doubt this will happen, why? because we don't have the money, man power, tech, and we don't even have the know how. we have to do this thing out of our own pockets IF and i stress if we do it. And their isn't really much momentom on this thing (there isn't much energy in us or in every one else to motivate us to actualy doing it.) so there isn't much chance of this really happening i'm sorry to disapoint, but hey that's life and life is a cold hard b****!
Last edited by Anubis on Fri Mar 03, 2006 5:23 pm, edited 1 time in total.
- Lyco
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meh... no biggie. You've still managed to get farther then i usualy do when i have a brillant idea. For me it's usually like: "Oh man! I know what would make the best card game ever!" I start writing some stuff on a scrap pices of paper then i go and look for a deck of cards, can't find one, then give up.
- Morkulv
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You'r for fraud instead?
Mm-kay, then check this: http://www.enterbrain.co.jp/tkool/RPG_XP/eng/
Official page.
Mm-kay, then check this: http://www.enterbrain.co.jp/tkool/RPG_XP/eng/
Official page.
Scott Gardener wrote: I'd be afraid to shift if I were to lose control. If I just looked fuggly, I'd simply be annoyed every full moon.
- Morkulv
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Done with the A6-engine. May give you a good view on what that engine can produce. With lighting it looks cooler though, but I always add lights when I'm done with the level-design...
Stay tuned.
Edit: If anyway is kind enough to profide me of some good werewolf-models (.mdl files), I'm always interested.
Stay tuned.
Edit: If anyway is kind enough to profide me of some good werewolf-models (.mdl files), I'm always interested.
Scott Gardener wrote: I'd be afraid to shift if I were to lose control. If I just looked fuggly, I'd simply be annoyed every full moon.
- Machine-Whisperer
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