I'm confused about some contradictions and issues.
Posted: Mon Aug 07, 2006 3:56 am
Notice: I know some don't like the idea of unknown mass coming from nowhere as debated on another post. I have also read other topics about how werewolves would either remove the clothing or wear elastic or loose clothing. There seems to be a good amount of objection to werewolves wearing cloths while in gesalt form. Probably from the arguement that they no longer fit the mould for what a werewolf normally looks like. More wild and lacking clothing seems to be the ideal view. So since there seems to be some contradictions with the views on what a werewolf should be, I will atempt to see what you all have to say on the matter on how seperate topics collide.
So here are the contradictions that exist that I know of.
Everyone wants ripping clothes and past topics show it. There has been arguements that it can get real expensive. But that only applies if the lycan cannot sense the change or is in too much pain to remove the clothing or skips removing clothes. Obviously if the lycan can control the change or can sense the change early enough, they can remove the clothing. But I realized that shifting would not rip clothing unless there was literal mass gain or a significant shift in mass. Now I dont know how fictional the werewolves will be in Freeborn. But the message I got from the film was that it was attempting to give them a more realistic view. Because of this, the mass supposedly doesn't change. If thats true for this film then the werewolf won't gain any muscle mass and will not rip his/her clothes. Well the shoes may still rip or a necklace may break off but thats about it. If the were's do end up ripping their clothes it will be a HUGE contradiction. Ripping is a direct result of things growing. Even if it's tight clothing over muscles, if the muscles do gain mass than its contradictory to realism. If there is growth then they can be whatever size the creator wishes. But you will have the question of unknown mass source and no more realism.
I also know that people want werewolves to look bold. the common view seems to be big werewolves but not too bulky or tall. Unfortunately this general model of werewolf will not translate to what they would expect if the lycans are based off realism. I see posts about nice looking desirable werewolf looks. That works fine for a fantasy supernatural model. Or if the human was the same mass as the werewolf. But for Freeborn it would be contradictory if the film was leaning for more realism. There was a post about being whatever you were but in lycan form. Eg. thin man = thin werewolf. Well if that is what werewolves will turn out to be in the film, then that would mean if you were being attacked by a huge guy, it wouldn't change the flow of battle. The thin weak gesalt would get beaten down to death even with the most reasonable regen speed you can get away with in a realism based film. The only thing the lycan can do is use his form to run like hell. The more realism is in the film the less strength bonus they get. So what will they be in the film? I am still not sure and the topics are confusing when trying to compare them.
I am sure there are other things but I cant think of them now. Hope this wasnt already mentioned in some topic that I overlooked. If it is then link me the topic and lock this one.
So here are the contradictions that exist that I know of.
Everyone wants ripping clothes and past topics show it. There has been arguements that it can get real expensive. But that only applies if the lycan cannot sense the change or is in too much pain to remove the clothing or skips removing clothes. Obviously if the lycan can control the change or can sense the change early enough, they can remove the clothing. But I realized that shifting would not rip clothing unless there was literal mass gain or a significant shift in mass. Now I dont know how fictional the werewolves will be in Freeborn. But the message I got from the film was that it was attempting to give them a more realistic view. Because of this, the mass supposedly doesn't change. If thats true for this film then the werewolf won't gain any muscle mass and will not rip his/her clothes. Well the shoes may still rip or a necklace may break off but thats about it. If the were's do end up ripping their clothes it will be a HUGE contradiction. Ripping is a direct result of things growing. Even if it's tight clothing over muscles, if the muscles do gain mass than its contradictory to realism. If there is growth then they can be whatever size the creator wishes. But you will have the question of unknown mass source and no more realism.
I also know that people want werewolves to look bold. the common view seems to be big werewolves but not too bulky or tall. Unfortunately this general model of werewolf will not translate to what they would expect if the lycans are based off realism. I see posts about nice looking desirable werewolf looks. That works fine for a fantasy supernatural model. Or if the human was the same mass as the werewolf. But for Freeborn it would be contradictory if the film was leaning for more realism. There was a post about being whatever you were but in lycan form. Eg. thin man = thin werewolf. Well if that is what werewolves will turn out to be in the film, then that would mean if you were being attacked by a huge guy, it wouldn't change the flow of battle. The thin weak gesalt would get beaten down to death even with the most reasonable regen speed you can get away with in a realism based film. The only thing the lycan can do is use his form to run like hell. The more realism is in the film the less strength bonus they get. So what will they be in the film? I am still not sure and the topics are confusing when trying to compare them.
I am sure there are other things but I cant think of them now. Hope this wasnt already mentioned in some topic that I overlooked. If it is then link me the topic and lock this one.