Werewolf game idea.
Posted: Tue Oct 10, 2006 6:23 pm
Ive thought of a werewolf game like that Assassins Creed game and Prince of Persia.
Story: You are a commander of a new squad of rookie werewolf fighters, for centuries you have lived in peace with the humans, until word comes in that humans are breaking through the Great Barrier (sort of like the Great Wall, but this has 4 walls seperated by 10 miles each), and the Council has sent your squad to help the army hold them off it has some ancient mystery stuff, and secrets that you find along the way, until one final showdown with a huge Human army
Gameplay: I was thinking of being able to switch between your squad of 7 werewolves, and being able to raise their stats as well as your own, this will be in real-time, and lots of action, Ive had this idea that you are being shot with multiple arrows and you jump on each arrow like a staircase and slice the guy shooting you right in the face.
Weapons: Mostly swords and other melee weapons, definitely some kind of magic, and probably some bows.
Story: You are a commander of a new squad of rookie werewolf fighters, for centuries you have lived in peace with the humans, until word comes in that humans are breaking through the Great Barrier (sort of like the Great Wall, but this has 4 walls seperated by 10 miles each), and the Council has sent your squad to help the army hold them off it has some ancient mystery stuff, and secrets that you find along the way, until one final showdown with a huge Human army
Gameplay: I was thinking of being able to switch between your squad of 7 werewolves, and being able to raise their stats as well as your own, this will be in real-time, and lots of action, Ive had this idea that you are being shot with multiple arrows and you jump on each arrow like a staircase and slice the guy shooting you right in the face.
Weapons: Mostly swords and other melee weapons, definitely some kind of magic, and probably some bows.