garouda wrote:What ? Are you running CPM on an antique Osborne 1 ?
You say that like it's a bad thing...
still uses CP/M68K on an antique machine for wordprocessing
Heh, just giving you a hard time.
I still have a few Osborne Computers and even some other CPM machines. They are all in working order, but I have not used them in ages.
The change, does it wrack the bones and rend the flesh ? Yes, indeed it does. But is this pain and agony alone ? No, in fact hardly at all. It is the Sacrament of the Moon. The flesh flows and so do the endorphins. It is, in truth, the agony ecstatic; The Pain That Is Pleasure
From the Developer's Blog:"And despite many requests, we don't have the budget to create a massively multiplayer online game either. Maybe we'll tackle that in WolfQuest 2: The Pack Persists."
And later, in the comments: "An MMO was never part of our plan, and we're committed to fulfilling our original plan (in part because that's what the National Science Foundation gave us the money to do!)"
That doesn't mean no multiplayer, that just means no MMO, which was already established earlier. Multiplayer definitely is part of their plan.
"We used to laugh at Grandpa when he'd head off and go fishing. But we wouldn't be laughing that evening when he'd come back with some w**** he picked up in town."
-Jack Handey
ravaged_warrior wrote:That doesn't mean no multiplayer, that just means no MMO, which was already established earlier. Multiplayer definitely is part of their plan.
Ok developers, its very simple....WASD for moving the character, mouse for moving the camera, why is it they want to try to be original when a perfect control scheme is already set up for all developers. The graphics I dont mind that much, the animations are a bit choppy. I really wish they would give you some guideline to follow on single player instead of just survive. I mean it wouldnt be too bad if the single player actually had a bit of a story about a wolf pack and heck even make them speak would be cool. And even though its a demo, the final product is gonna be very similar. Heres the rules of video games: if they release the demo, its almost done....they arent gonna change much with the game before its release, thats just how it is.
Every government degenerates when trusted to the rulers of the people alone. The people themselves are its only safe depositories. - Thomas Jefferson
Well I downloaded it, made my wolf, appeared in the game and am now completely lost. I killed and ate an elk cow but haven't found anything other then coyotes rabbits and elk. ... The movements although lagging, were very fluid once they got started. They need to fix the audio FX. I can barely hear the howl over the music (like wise with yelps). ... ... how do i mine for puppies?
"River running free, You know how I feel" --Feeling Good.
Which, at 3 AM, didn't make any sense to me. The river is (usually,) always running. So, it really wouldn't know how he felt. Imagine what the river would give to play a game, write a play or run right back up the hill. Now, that's freedom.
Berserker wrote:Wolf Quest is not a good game at all. It is neither entertaining nor compelling.
Uhhh, folks, you're missing the idea behind the thing. It's supposed to be educational. It shows you what it's like to be a wolf. You can live or you can die of starvation. You learn that the Pack is more than just a hunting group for wolves.
It's different, and I've enjoyed playing it quite a bit.
RedEye: The Wulf and writer who might really be a Kitsune...