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Which werewolf is better?

Posted: Thu Jun 19, 2008 5:52 pm
by WolfmanBrooks101189
All right, I'm a new user here so I don't know if this has been discussed before or not. Which type of werewolf do you like the best, the bipedal or the quadroped (all fours). If so, which movie has the best example.

For me, I have always loved the bipedal werewolf. I think the best looking ones are in Van Helsing, Underworld Evolution, and The Howling.

Posted: Thu Jun 19, 2008 8:15 pm
by Irish Wolf
I prefer the quad overall but i have yet to see one in a movie...and Van helsing is my favourite bipedal werewolf.

And welcome to the pack! :welcome:

Posted: Thu Jun 19, 2008 8:37 pm
by WolfmanBrooks101189
thanx. .. I'm glad someone else like the van helsing werewolves too!!! :lol:

Posted: Thu Jun 19, 2008 8:43 pm
by Xiroteus
WolfmanBrooks101189 wrote:thanx. .. I'm glad someone else like the van helsing werewolves too!!! :lol:
One of the best movie werewolves I have seen, even though they were missing a tail they still beat out many others.

Posted: Thu Jun 19, 2008 9:00 pm
by Distorted Realism
i think we all agree here right?

Posted: Thu Jun 19, 2008 9:02 pm
by Dreamer
Irish Wolf wrote:I prefer the quad overall but i have yet to see one in a movie...and Van helsing is my favourite bipedal werewolf.

And welcome to the pack! :welcome:
Wasn't the werewolf in American Werewolf in London quadrupedal?

Posted: Fri Jun 20, 2008 5:44 am
by WolfmanBrooks101189
I believe the werewolf in American Werewolf in London and its sequel (which I thought was rather dull) was quadropedal. Though I think in the sequel, the werewolves could also walk upright as well.

Posted: Fri Jun 20, 2008 12:03 pm
by MoonKit
I hate to be a jerk but we did have at least one topic on this before:

http://www.thepacksden.com/thepackboard ... ht=bipedal

Posted: Fri Jun 20, 2008 3:10 pm
by WolfmanBrooks101189
It's no problem at all. I didn't know, that's why i said that I did'nt know if it had been posted before in my first post.

Posted: Fri Jun 20, 2008 4:28 pm
by RedEye
No problem, if you want, I can merge them.

Now, let me ask; why not let the Werewolf be both? Bipedal when appearance is the issue, and a quadruped when they want to get the He--out of town in a hurry.
Even bipeds like US revert to quad when we need the extra traction.

Posted: Fri Jun 20, 2008 6:27 pm
by WolfmanBrooks101189
that would be great.

You have a point there. Werewolves could be able to do both. That's actually crossed my mind before.

Posted: Fri Jun 20, 2008 7:44 pm
by Celestialwolf
RedEye wrote:Now, let me ask; why not let the Werewolf be both? Bipedal when appearance is the issue, and a quadruped when they want to get the He--out of town in a hurry.
Even bipeds like US revert to quad when we need the extra traction.
Agreed, and my favorite stance has to be bipedal.

And Wolfman, :welcome: :D

Posted: Fri Jun 20, 2008 8:19 pm
by WolfmanBrooks101189
thanks lazywolf.

Van Helsing is pretty much the reason why I like biped werewolves. Now all we need is a movie with a werewolf rambo. :lol:

Posted: Sun Jun 22, 2008 12:13 pm
by O Pianista
The bipedal werewolf is amazing, When I was a child I wanted to be one :p
Well... nice to meet you all... ( i'm new here too )

Posted: Sun Jun 22, 2008 12:16 pm
by O Pianista
Well... Van Helsing Werewolves are perfect...

Posted: Mon Jun 23, 2008 3:04 pm
by WolfmanBrooks101189
O Pianista wrote:Well... Van Helsing Werewolves are perfect...
You got that right.. . lol. At least in my opinion anyway. :pacwolf:

Posted: Mon Jun 23, 2008 6:31 pm
by Trashdog
Maybe I am just old fashioned but I just don't feel that CGI is quite "there yet". While the VanHelsing werewolf is okay, it still looks a bit cartoonish to me. I'll take a less "slick" physical werewolf any day provided it's at least given some time and attention. Plus a werewolf's gotta have a tail!

My favorite werewolves are the bipedal ones and I'll admit I'm highly influenced by a lot of the artwork from WtA, particularly Steve Prescott. I own two original pen & inks of his that I like quite well.

In my "what ifs" werewolves can do both, but their natural stance is more or less upright.

Posted: Mon Jun 23, 2008 10:39 pm
by RedEye
Each realization of Werewolves on a computer revolves around 1: What did the CG artist make; and 2: How much computing power does the imaging company have available to use.
Since literally every hair on the Were's body has to be computed and placed in the scene by the computer, it is reasonable that as computing power increases the reality of the Wulf will increase as well. That gives me hope for Freeborn: by the time AB has the money raised, the computer imaging capacity will be stupendous. :o

So the Wulfen in Freeborn will be quite realistic...and have tails! :D

Posted: Tue Jun 24, 2008 4:49 pm
by Celestialwolf
Trashdog wrote:Maybe I am just old fashioned but I just don't feel that CGI is quite "there yet".
Did you know how they did Gollum and King Kong? They had a guy study the way each respective character should move, and then connected him to a suit to digitally plot his movements. Afterwards, they added the CG. That makes the movements more natural and real. If I were to make a werewolf movie (which I'd do if I had the funding), that's how I'd do it. Granted, it's not "perfect," but it's pretty good to me.

Posted: Tue Jun 24, 2008 6:32 pm
by RedEye
What you're talking about is a sort of computerized rotoscope, wherein the guy in the suit controls an armature (essentially a stick figure) on which the character is "pasted". Since the computer only "sees" the I-R reflectors on the guy's suit; the character can do all sorts of stuff that ordainary folks can't quite do yet.
Wanna Fly? Suspend the guy with wires and "fly" him around: the coumputer only sees the reflectors and so the character flies with the greatest of ease.
It's almost to the point that the character movement generator (the guy, remember) doesn't need a special suit or even a special backdrop. The computer sees the reflectors (which can be polarized to make a left and a right side) and nothing else.
The old method of animating the CG character (CGC) is becoming obsolete. Unless it's just something that a human body cannot do, it's easier and cheaper to use the armature and reflector system.
Coming up next: instead of reflectors, there have been experiments using flashing led's (infra-red) flashing at specific coded rates. That way, an arm has its own code, as does the head, as do the feet...this makes things possible OFF the specialized stage-as right out in public or at distances that are currently impossible.

Posted: Tue Jun 24, 2008 6:47 pm
by WerewolfKeeper3
Lazywolf wrote:
Trashdog wrote:Maybe I am just old fashioned but I just don't feel that CGI is quite "there yet".
Did you know how they did Gollum and King Kong? They had a guy study the way each respective character should move, and then connected him to a suit to digitally plot his movements. Afterwards, they added the CG. That makes the movements more natural and real. If I were to make a werewolf movie (which I'd do if I had the funding), that's how I'd do it. Granted, it's not "perfect," but it's pretty good to me.
I believe that called live-action animation. They used it my favorite movie, Appleseed {2004. They used in the new one, but that one sucks}. That could work... at least for walking, running, etc.

Posted: Sat Jun 28, 2008 10:53 am
by lycan94
I like the idea that a werewolf could walk on all fours in a gorrila like stance, and it would carry its young like a gorrila would. Plus, A werewolf that can be bipeadal only would be way to hard. In trying to make a human/wolf hybrid leg, you're essentilay trying to make a bipead out of a quadrapedal leg style. human legs are longer than our arms because we walk up right, so the need more room for mucsle. Now that's not to say a human can't be a quadraped, especialy if raised that way, or born with naturaly amputated legs, but we are evolved to walk upright (unless you don't belive in evolution, instead opting for the whole "God crated everything the way it was" stanmce, which is fine by me , I belive what I want and you can do the same)

Posted: Sun Jun 29, 2008 11:07 pm
by Scott Gardener
Mine are both; I've pretty much taken it for granted since I first started working with werewolves as story elements around 1987 that they could shift to both full wolf and (what we now call) Gestalt form. Mine can generally shift into any state in between as well. Think of it as moving a slider rather than clicking on either-or buttons. Also leave unchecked "minimum 50% shift" under the "Full Moon" tab.

Posted: Sun Jun 29, 2008 11:16 pm
by punxnotdead
I perfer the Bipedal werewolf. They look much more cool.

Posted: Sun Jun 29, 2008 11:26 pm
by RedEye
Bipedal is the way to go. Otherwise, how can you tell they aren't just smart Wolves?