Dave Arneson...has Run Out of Hitpoints
Posted: Sun Apr 12, 2009 11:05 pm
http://us.cnn.com/2009/SHOWBIZ/04/10/ob ... index.html
http://www.indiepressrevolution.com/out ... neson-rip/
http://www.indiepressrevolution.com/out ... neson-rip/
No words can describe how I feel right now.Dave Arneson, RIP
Dave Arneson invented this column.
Dave Arneson invented the reason you read this column.
Dave Arneson invented the reason the website that hosts this column exists.
Dave Arneson invented “armor class.” He invented “hit points.” He invented the “cleric.” He invented the “dungeon.” He invented “so, last week you cleaned out the dungeon, and now you’ve heard about another, even scarier dungeon, over the ridge there.” He invented “everyone plays one guy, and I play all the monsters.”
Dave Arneson co-invented Dungeons & Dragons.
Dave Arneson invented role-playing games.
On a personal note, he was a friendly, generous person who genuinely liked games and gamers; seeing him at a convention, or a store appearance, was always a delight — for me, for the fans, and (as far as I could tell) for him. I had the good fortune to talk to him a lot at various shows; he was a demigod adept at playing a mere tenth-level game designer, or first-level fan, but he also liked hanging out and talking about the Civil War, or his students, or what was going on in my life.
I first met him at GenCon 1997, right after Wizards took over TSR. He was sitting alone, near the Wizards booth, wearing a badge but otherwise inconspicuous. Certainly, there should have been throngs of worshipers bestrewing his lap with rose petals, or a shaft of light from the Fifth Heaven, or an honor guard of bugbears, or something. But I got to shake his hand and thank him for inventing my spare time, and my career.
And now he has leveled up.