Werewolf game... The preproduction thread
- Anubis
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Werewolf game... The preproduction thread
Okay, this is for the art/story element of the werewolf game we are working on.
Story, it needs a story! we need a plot for this thing if this is ever going to get off the ground. I have a several ideas but i want to hear yours first.
The game in question is most likely going to be either a 1st or 3rd person shooter, action adventure, or a plat former.
((Modelers and C# programmers WANTED! We are NOT picky! PM me if intrested.))
Story, it needs a story! we need a plot for this thing if this is ever going to get off the ground. I have a several ideas but i want to hear yours first.
The game in question is most likely going to be either a 1st or 3rd person shooter, action adventure, or a plat former.
((Modelers and C# programmers WANTED! We are NOT picky! PM me if intrested.))
Say hello to your new programmer guys!
Yeah I mainly do C++ and I also do somework with OGRE. Thought I'd just everybody else on the project know, since Anubis already does. So....other than what a game basically need (orientation, a mini-map ><, items, etc.), is there anything out of the ordinary that I'll need to code?
Yeah I mainly do C++ and I also do somework with OGRE. Thought I'd just everybody else on the project know, since Anubis already does. So....other than what a game basically need (orientation, a mini-map ><, items, etc.), is there anything out of the ordinary that I'll need to code?
My real online handle is Derutydragon
That would actually help alot. I'm more..experienced than learned if you know what I mean. I'm still learning at the moment also, but I think I know enough to help
On a second note I have a modeller friend who'll be helping me with "simple" models since he's only been messing around with the program for a year(or less). I'll leave the more complex stuff to Kaebora
On a second note I have a modeller friend who'll be helping me with "simple" models since he's only been messing around with the program for a year(or less). I'll leave the more complex stuff to Kaebora
My real online handle is Derutydragon
- navalagVLK
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- Moon_Lover
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If anybody is interested, there's a forum that I had created a while back for this kind of thing (some may recall this). Time caught up with me, so it petered out and died. If you want, you can use it for the hardcore/serious planning aspect of the stages. Feel free to use the storyline that I started there, Anubis.
I would request that you guys pick someone to be the administrator, as I only expect to be there from time to time. Once it's decided, have them join the forum (If they haven't already) and I'll promote them to Admin.
I would request that you guys pick someone to be the administrator, as I only expect to be there from time to time. Once it's decided, have them join the forum (If they haven't already) and I'll promote them to Admin.
You can run, you can hide, but I'll still pounce on you and lick you silly.
- Machine-Whisperer
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I dunno.... I'm still working on getting the graphics engine working. I think I almost have it completely understood. Or atleast enough of it. I'll just build a quicky demo or something and I'll upload it someplace so you guys can go . Its going to take me awhile as I'm learning as I work. I'll have something before the end of Feb.
My real online handle is Derutydragon
- Kaebora
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I'm also working on some character models. I'll have a finished werewolf by the end of February, hopefully. It will be a base model that can be altered to look any way we want. Likewise on human characters. I already have a base model for that.
Lurking softly, reading your posts, loving your ideas...
-Kaebora
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But thats in 2008, you still have a whole year. Do what you can now and then someone can step up to volunteer sometime near the end of the year.Anubis wrote:Guys i'm sorry but i realised that i probably won't be able to lead this thing. I'm going on a two-year LDS mission at the begining of 2008.
So this is either dead or somebody is willing to take over.
Every government degenerates when trusted to the rulers of the people alone. The people themselves are its only safe depositories. - Thomas Jefferson
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So my intuition was right after all.Anubis wrote:Guys i'm sorry but i realised that i probably won't be able to lead this thing. I'm going on a two-year LDS mission at the begining of 2008.
So this is either dead or somebody is willing to take over.
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- 23Jarden
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I'll just repost what I said in the other thread.
"Well it seems to me like since Anubis sugested making the game he gets the honorary title of Head of the Project. I can do storyline and some concept art. http://www.freewebs.com/jarden/ The whole Werewolf vs. Vampire seems a little worn out to me. If we're doing a side scroller we could atleast make the enviroment visually interesting and not so much holed up in a base. Not to say to have no base. I love bases. So very secretive. *huggle* But maybe we could move outside of the base at some point. What about fighting a rougue werewolf, or a werewolf that's got alot of power and comming out of the moonlit closet. Or fighting a released virus outbreak that makes the humans who are changed into "viscous monsters". Maybe the primal virus <- (last sentence) doesn't change the humans into werewolves immediately(SP dispise that friken word) maybe it turns them into the furry faced wolfmen of the 50's. Maybe the virus progresses and at some stage turn the humans into werewolves. Maybe it goes farther. turning them into grotesque swollen megabeasties. Maybe there are other supernatural creatures. Maybe we're fighting Hell itself. If we do a side scroller we can create an RPG that detailed and colorful. We can include more Player Characters. Oh that was what the oringal typing of this post was for! Maybe we should have more then one charcter you could play. Like Type of werewolf, Color, and class. Maybe there could Ww's like Goldie's weres or like Freeborn's weres, or like the wolfman, or like a thin evil wolfie, or a big musclely wolfie, or a puffball wolfie, or...etc. maybe we could just have basic ROYGBIV, or different natural tones. Or have tattoos. (no doubt one would the pack sign) ((or a duckie)) Or have something similar to Wolfhome's coloring scheme. ACK! running out of time! I mean there are good, great side scrolling games(FMA) that are fun to play. Not to mention we could offer the fans (we included) the chance to change and expand the game as Bethesda did. Maybe we could create different templates for people to create their own characters. I would have to ask though that the characters entering are school apropriate. Perhaps there should be Admins to insure that anyone could play the game anywhere. Anyone to a point I am for and gore. Aw... times up. Until next time!"
And now for afterthought! Clearly Anubis wont be able to head the project.
Not to say that side scroller would have to be pixels. There have been games that have used 3D graphics to create a stable camera gameplay. Is there really a difference in the interface between a FPS and a RPG. Just thinking about Oblivion... Pretty close. Maybe it could be a FPS with different characters like Ghost Recon. Ack. Darn closing times. Oh, good song. Until next time.
"Well it seems to me like since Anubis sugested making the game he gets the honorary title of Head of the Project. I can do storyline and some concept art. http://www.freewebs.com/jarden/ The whole Werewolf vs. Vampire seems a little worn out to me. If we're doing a side scroller we could atleast make the enviroment visually interesting and not so much holed up in a base. Not to say to have no base. I love bases. So very secretive. *huggle* But maybe we could move outside of the base at some point. What about fighting a rougue werewolf, or a werewolf that's got alot of power and comming out of the moonlit closet. Or fighting a released virus outbreak that makes the humans who are changed into "viscous monsters". Maybe the primal virus <- (last sentence) doesn't change the humans into werewolves immediately(SP dispise that friken word) maybe it turns them into the furry faced wolfmen of the 50's. Maybe the virus progresses and at some stage turn the humans into werewolves. Maybe it goes farther. turning them into grotesque swollen megabeasties. Maybe there are other supernatural creatures. Maybe we're fighting Hell itself. If we do a side scroller we can create an RPG that detailed and colorful. We can include more Player Characters. Oh that was what the oringal typing of this post was for! Maybe we should have more then one charcter you could play. Like Type of werewolf, Color, and class. Maybe there could Ww's like Goldie's weres or like Freeborn's weres, or like the wolfman, or like a thin evil wolfie, or a big musclely wolfie, or a puffball wolfie, or...etc. maybe we could just have basic ROYGBIV, or different natural tones. Or have tattoos. (no doubt one would the pack sign) ((or a duckie)) Or have something similar to Wolfhome's coloring scheme. ACK! running out of time! I mean there are good, great side scrolling games(FMA) that are fun to play. Not to mention we could offer the fans (we included) the chance to change and expand the game as Bethesda did. Maybe we could create different templates for people to create their own characters. I would have to ask though that the characters entering are school apropriate. Perhaps there should be Admins to insure that anyone could play the game anywhere. Anyone to a point I am for and gore. Aw... times up. Until next time!"
And now for afterthought! Clearly Anubis wont be able to head the project.
Not to say that side scroller would have to be pixels. There have been games that have used 3D graphics to create a stable camera gameplay. Is there really a difference in the interface between a FPS and a RPG. Just thinking about Oblivion... Pretty close. Maybe it could be a FPS with different characters like Ghost Recon. Ack. Darn closing times. Oh, good song. Until next time.
"There are no stupid questions. However, there are many inquistive idiots."
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Anubis, you didnt read my post right. I was saying that why dont you just keep being the head of the project, get it going share your ideas, how do you want it to be. And then when its almost time for you to go you can simply find someone to take over.Anubis wrote:Shadow wulf a year is NOT enough time to make a computer game. it usually takes about 2 to 3 years to make one properly.
Last edited by Shadow Wulf on Wed Jan 31, 2007 9:18 pm, edited 1 time in total.
Every government degenerates when trusted to the rulers of the people alone. The people themselves are its only safe depositories. - Thomas Jefferson