Warning there is music so turn down that volume
http://www.furaffinity.net/view/131413/
God if the werewolves move like this in FreeBorn...*gasps an falls over as if fainting*
Well minus that switch which I find rather cute myself










I said the same lol that switch just wouldn't cut it, but hell maybe he had a reason for thatFigarou wrote:Vuldari wrote:
If the Werewolves in Freeborn walk like that...we're all screwed...
Agreed.
The animation was ok. That type of walk HAS to go.

Not these days. With the right computer, and programs, all it takes is one person.PariahPoet wrote: I think it looks darn good for the work of one individual. Movie cg effects take an entire team of artists.
Well, now, I wouldn't say that.Teh_DarkJokerWolf wrote:
You gotta admit he's good an no one of us here could do that


Figarou wrote:Well, now, I wouldn't say that.Teh_DarkJokerWolf wrote:
You gotta admit he's good an no one of us here could do that
There is a few people here thats in the process of learning that stuff.


Can't say I like the animation in the original post, but the first one here is alright in terms of smoothness. The second one's not as good in animation, but has a pretty good model.Teh_DarkJokerWolf wrote:I said the same lol that switch just wouldn't cut it, but hell maybe he had a reason for thatFigarou wrote:Vuldari wrote:
If the Werewolves in Freeborn walk like that...we're all screwed...
Agreed.
The animation was ok. That type of walk HAS to go.Though I still say it's one of the best an I know people are probably looking for a more hunched over walking werewolf. In other words here some more of his work in action
http://www.furaffinity.net/view/244452/
http://www.furaffinity.net/view/290775/
You gotta admit he's good an no one of us here could do that



If somebody can top it then do it. Quit whining about it if you're not going to make a better one. This isn't at anybody in particular, but this whole topic is nothing but people talking about how it sucks. Can't anybody appreciate the skill, time, and effort that goes into a piece of art rather than jumping to tear it to shreds?ravaged_warrior wrote:Can't say I like the animation in the original post, but the first one here is alright in terms of smoothness. The second one's not as good in animation, but has a pretty good model.Teh_DarkJokerWolf wrote:I said the same lol that switch just wouldn't cut it, but hell maybe he had a reason for thatFigarou wrote:Vuldari wrote:
If the Werewolves in Freeborn walk like that...we're all screwed...
Agreed.
The animation was ok. That type of walk HAS to go.Though I still say it's one of the best an I know people are probably looking for a more hunched over walking werewolf. In other words here some more of his work in action
http://www.furaffinity.net/view/244452/
http://www.furaffinity.net/view/290775/
You gotta admit he's good an no one of us here could do that
As for nobody here being able to do that... Not even Kaebora?


Yeah..more like a women in high heals trying to strut.geekboy1500 wrote:The only major complaint i have is that the werewolf model seems to be precisely (sp?) placing each individual foot.
When a human walks we let our legs and arms swing in stride, and placing our feet approximately where we want them with a more swing-like gait this model would be exceptional.



No, I couldn't make a better one. I suck at CG and I need to work on my patience so I can say otherwise. I merely suggested that it wasn't the godly animation many on here are treating it as, and suggested someone who I think has quite a lot of talent in that field. One more thing... Seems excessive, but you know, whatever:PariahPoet wrote:If somebody can top it then do it. Quit whining about it if you're not going to make a better one. This isn't at anybody in particular, but this whole topic is nothing but people talking about how it sucks. Can't anybody appreciate the skill, time, and effort that goes into a piece of art rather than jumping to tear it to shreds?ravaged_warrior wrote:Can't say I like the animation in the original post, but the first one here is alright in terms of smoothness. The second one's not as good in animation, but has a pretty good model.Teh_DarkJokerWolf wrote:I said the same lol that switch just wouldn't cut it, but hell maybe he had a reason for thatFigarou wrote:Vuldari wrote:
If the Werewolves in Freeborn walk like that...we're all screwed...
Agreed.
The animation was ok. That type of walk HAS to go.Though I still say it's one of the best an I know people are probably looking for a more hunched over walking werewolf. In other words here some more of his work in action
http://www.furaffinity.net/view/244452/
http://www.furaffinity.net/view/290775/
You gotta admit he's good an no one of us here could do that
As for nobody here being able to do that... Not even Kaebora?
You don't like the way it looks, MAKE A BETTER ONE! Otherwise, I don't have any interest in listening to all the whining and criticism.
Roger Ebert himself is a hack as a professional critic, but Ebert's Law speaks the truth! It says what I feel is an appropriate response to your challenge better than I could.Ebert's Law
When you ask somebody to try their own hand at something before criticizing your efforts, you have violated Ebert's Law and lost the argument. Roger Ebert is not a filmmaker, but he knows what he likes and doesn't, and has every right to say so. Similarly, people don't need to be chefs to recognize a good restaurant, or musicians to appreciate a symphony.


