I rant constantly about my favorite game franchise.
Steel Battalion. It's a series of mech simulator combat games for the XBox, and is only playable with the 40 button, two joystick, three pedal control system. I have two. Heh. ^_^
Capcom published the game for the small developer named Nudemaker, and did a crap job of marketing it. It has to be the single most detailed simulator game ever to grace a console. The graphics during the time of its release were superb. All 20,000 units shipped worldwide were sold, thus hinting to Capcom that it might be a successful franchise. They then gave the OK on the sequel,
Line of Contact. That game is twice as good as the last one, with more in-depth strategies, mechs, weapons... and ONLINE play.
The online Campaign servers allowed players to participate in a Risk style gameplay... occupying territory, earning money for mechs and parts, trading things with other pilots, detailed pilot battle stats, and a complex economy that even measured the rarity of buyable mechs. These Campaign servers ran for one and a half years... then Capcom shut it down because to them it was an unprofitable endevour. As if running a single tower server costs all that much for a big company like Capcom. Bastards. Now the online sequel
Line of Contact only has Free Mission mode. A peer-to-peer connection through XBox-Live that lacks the stats and restrictions of Campaign that were many times more fun.
Will they make another Steel Battalion? Not a chance. Capcom broke even in sales with the game, dispite every single unit being sold within two months of release. It was a bad financial plan on their part, and now the fans have to suffer for it. Capcom also has had the habit of never selling their franchises, but we can only only hope that will change.
Lurking softly, reading your posts, loving your ideas...
-Kaebora