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My interests include games (I'm a World of Warcraft addict right now,) RPGs (I enjoy writing stories and settings for D&D, even though I can't find anyone to play it with,) reading (fantasy with a distinct pre-D&D flare ala Tolkien, mythology, and philosophy,) and metal, folk, and ambient music (bands like Burzum, Dead Can Dance, Mortiis.)
I think my first exposure to werewolves was playing a game for the NES called Werewolf: The Last Warrior when I was a kid. They've been an (ever increasing) interest since then, and around the time I discovered Werewolf The Apocalypse in high school, I figured out that there was a sizable body of people who shared that interest.
Historically, I'm interested in the legend of the werewolf particularly as it pertains to ancient Indo-European culture and mythology; I like deducting references to the werewolf legend in sources like the Icelandic sagas and Norse eddas. Thematically, I'm fascinated by the reflections of nature and humanity in the werewolf, and by the concept of a human mind desensitizing itself to the gradual loss of human identity (via the wolf) in favor of a more "balanced" natural counterpart. I also tend to like stories where the protagonist is initially misperceived as villainous or monstrous, but who in actuality turns out to be benevolent or noble.
I'm working on a novel. It's a fictional nature/survival story presented as if it were a nonfictional account, about a professor of ecology on a solitary excursion in northern Canada who wakes up in his tent one morning to discover that he's inexplicably (and permanently?) become a werewolf. The story deals with the realistic and (pseudo)scientific consequences of such a change, the clash between nature and would-be nature, and struggle for survival.
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