we could use our imagination and do an online play like just by sending messages online?
plz let me know if it is a good or bad idea.
Feed welll
![Howling :howl: :oo](./images/smilies/howl.gif)
![Howling :howl: :oo](./images/smilies/howl.gif)
Ok, in the future I'll try to avoid criticizing things I don't like, and promote things that I do like instead. That would be less negative. I guess.Vagrant wrote:Well... I'd say it's not really anthropomorphic just for the sake of it if that's how creatures and cultures are in their World, that'd be a bit like saying that we're humans for the sake of it, wouldn't it? So on that basis I'd think it's a moot point, subjective at best.
Regardless, I didn't think Ironclaw was so bad... it has a nice setting, but that's just my opinion. And you don't necessarily have to knock something down to build something else up, a good RPG could stand by its own merits. You could've just said that you liked that RPG because of the sense of being the creature in question that it conveys, no?
Ironclaw! I've heard interesting things about that. Like no monsters (IE, normal animals and anthros that make up the setting are your only opponents) and victorian era style politics. Struck me as a rather awesome low-fantasy setting. No "orcs" or "Goblins" to just throw at players like bags of XP.Vagrant wrote:I find that's true of a lot of roleplaying that doesn't have a system of progression and reward along with a well-developed World to explore (like D&D has). A lot of roleplay threads I've read frequently end up like a variant of East Enders or Coronation Street. It's because if you aren't exploring or questing, then it's social interactions between people... and those tend to get exaggerated, hence the soap opera feel.
What would be interesting if someone started an Ironclaw game...